About
I started in industrial design, which is probably why I keep wanting to build the thing.
I trained in industrial design in Moscow, where you cannot finish a project without knowing how it will be made. That habit followed me into digital work and never left: a design I can’t build is a design I haven’t finished thinking about.
Professionally I’ve spent five years in two places where the constraints were the interesting part. A six-brand e-commerce group with 25,000 products and a CMS that dictated the interaction. Then a regulated financial marketplace, where every word passes Legal and the render target still behaves like 2004.
In parallel I’ve built three products end to end — a design school, a Lisbon food guide and a film-picking tool — because there are questions you only get to answer when the whole thing is yours: what to cut, what to leave unfinished, what to be honest about.
I live in Lisbon and I’m an EU resident. English C1, Portuguese A2 and improving, Russian native.
Timeline
roles and products, interleaved- 2024 — now Designer, CVM team MOEX / Finuslugi — Moscow Exchange Group. Communication design system for a regulated financial marketplace serving several million users.
- 2026 DesignGrounds own product Solo 0→1. Free, evidence-based design school. 100+ pages, live at design-grounds.com.
- Apr — Jun 2026 Então? Comer! own product Solo 0→1, working name LUSO. Independent Lisbon guide — 80 places, React 19, live at entaocomer.com.
- Jan — Feb 2026 Cine.pick own product Solo 0→1, rebuilt mid-2026. Mood-first film discovery, live at cinepick.cc.
- 2022 — 2024 Head of Design & Content Zelenyy Instrument Ltd. Six storefronts, 25K+ SKUs, three junior designers and external contractors.
- 2020 — 2022 Web Designer Zelenyy Instrument Ltd. Mobile-first redesign of key landing and product pages: +25% mobile conversion, −4% bounce.
- 2019 — 2020 Content & Design Intern Zelenyy Instrument Ltd. Banners, email visuals, product marketing.
- Education Industrial Design Moscow Polytechnic University.
On the AI question
All three of my own products were built with Claude Code, and I’d rather say that at the top than have someone find it out and wonder what else I left off.
What it did: component scaffolding, TypeScript plumbing, the repetitive parts of a build, debugging loops at two in the morning. What it didn’t do: decide that discovery should cap at three results, decide to cut a feature after eight interviews, notice that a call-to-action was below the fold, or find the XSS. Those are the decisions the work is actually made of.
At Finuslugi I use AI image tools inside the design team’s promptbooks to produce illustrations for emails and in-app banners, and an AI-assisted production workflow that took a repeatable template from around four hours to around forty minutes — with the manual QA and compliance review unchanged.
The honest summary is that AI moved my ceiling, not my judgement. It let one designer ship three products in a year. It did not make any of them good.
What I can do
- Research & strategy
- Problem framing · user interviews · JTBD and personas · journey maps · competitive analysis · friction audits · hypothesis → test → learn · Google Analytics · Yandex.Metrica
- Interaction & UI
- Information architecture · user flows · wireframing · high-fidelity UI · responsive and mobile-first · motion · onboarding and multi-step flows · edge and unhappy states
- Design systems
- Figma Variables and tokens · components, variants, states · DevMode · component API design · design-to-code token pipelines · shared libraries · system documentation
- Implementation
- React 19 · TypeScript · Astro · Vite · Tailwind CSS v4 · Motion · HTML/CSS/JS · PHP · MySQL · email rendering across Gmail, Outlook, iOS Mail, Mail.ru, Yandex, Thunderbird
- Quality
- WCAG 2.2 AA · keyboard and focus management · reduced motion · programmatic contrast and layout verification in headless Chromium · CSP and XSS review · release QA
- Working with people
- Cross-functional alignment · stakeholder and compliance communication · developer handoff · design critique · mentoring juniors · managing external contractors
Get in touch
The fastest way to judge whether we’d work well together is to open one of the live products and then ask me why something in it is the way it is. I’ll have an answer.